Dexterity challenge

 

The primary goal is to collect the so called SunIcons. To pass a level succesfully you need to collect only 20% of the SunIcons, but in that case you save only one of the five Tinies. The 100% completion of the levels is not easy since some SunIcons are in a tricky place...

 
 
 
You will find so called Balltars in the levels. If you press button [Use] here, you will exchange your current ball with that on the altar. You may freely change the balls.


You can explore the different parts of the level with differe
nt types of ball.
Each type behaves in a different way with d
ifferent special features.

 
Crystal ball: This is the default ball. Medium weight, medium speed.
Bubble ball: Very light, can jump and glide but is rather slow. Wind affects it.
Iron ball: Though it's heavy, it is very fast and can demolish certain objects. Magnets have effect on it.
 
 
 
There are CheckPoints in the levels which are activated when touched. If wasted, you restart the level from the last CheckPoint. Every time you are wasted you lose 5 SunIcons, and if you lose all of them, then the game is over.
At the end of the level there is the exit. If you enter one, you get the evaluation of your performance and you are returned to the HUB.