Crosshair=(FriendlyName="Gunreal Default",CrosshairTexture=G_FX.Interface.crosshair_a5,ClassName=GGame.gCrosshairs)
Crosshair=(FriendlyName="Gunreal Sniper",CrosshairTexture=G_FX.Interface.crosshair_sniper_a1,ClassName=GGame.gCrosshairs)
Game=(ClassName=GGame.gInvasion,GameName=GGame.gInvasion.GameName,TeamGame=1,GameAcronym=INV,MapPrefix=DM,Screenshot=UT2004Thumbnails.InvasionShots,MapListClassName=Skaarjpack.MapListSkaarjInvasion,Description=GGame.gInvasion.Description,FallbackName="Gunreal Invasion",FallbackDesc="Along side the other players, you must hold out as long as possible against the waves of attacking monsters.")
Vehicle=(ClassName=GGame.gTurret,FriendlyName=GGame.gTurret.VehicleNameString,FallbackName="Turret",FallbackDesc="Turret")