[URL]
LocalMap=vehiclesRender.ut2

[Core.System]
CachePath=../furiousSteals/Cache
-CacheRecordPath=../System/*.ucl
+CacheRecordPath=../furiousSteals/CacheRecords/*.ucl
+CacheRecordPath=../System/*.ucl
SavePath=../furiousSteals/Saves
MusicPath=../furiousSteals/Music

-Paths=../Maps/*.ut2
-Paths=../StaticMeshes/*.usx
-Paths=../Textures/*.utx

+Paths=../furiousSteals/Animations/*.ukx
+Paths=../furiousSteals/Maps/*.ut2
+Paths=../furiousSteals/Sounds/*.uax
+Paths=../furiousSteals/StaticMeshes/*.usx
+Paths=../furiousSteals/System/*.u
+Paths=../furiousSteals/Textures/*.utx

+Paths=../StaticMeshes/*.usx
+Paths=../Textures/*.utx

[Engine.Engine]
DefaultGame=furiousGame.furiousGameToss
DefaultServerGame=furiousGame.furiousGameToss
GUIController=furiousGame.furiousGUIController

[Engine.GameReplicationInfo]
ServerName=Furious Steals Server

[Engine.GameEngine]
MainMenuClass=furiousGame.furiousGUIMainMenu
;ConnectingMenuClass=furiousGame.furiousGUILoading
ServerPackages=Core
+ServerPackages=Engine
+ServerPackages=Fire
+ServerPackages=Editor
+ServerPackages=IpDrv
+ServerPackages=UWeb
+ServerPackages=GamePlay
+ServerPackages=UnrealGame
+ServerPackages=XEffects
+ServerPackages=XPickups
+ServerPackages=XGame
+ServerPackages=XWeapons
+ServerPackages=XInterface
+ServerPackages=Vehicles
+ServerPackages=TeamSymbols_UT2003
+ServerPackages=TeamSymbols_UT2004
+ServerPackages=BonusPack
+ServerPackages=SkaarjPack_rc
+ServerPackages=SkaarjPack
+ServerPackages=UTClassic
+ServerPackages=UT2k4Assault
+ServerPackages=Onslaught
+ServerPackages=GUI2K4
+ServerPackages=UT2k4AssaultFull
+ServerPackages=OnslaughtFull
+ServerPackages=xVoting
+ServerPackages=furiousGame
+ServerPackages=furiousCars
+ServerPackages=furiousPhysics

[Editor.EditorEngine]
+EditPackages=furiousGame
+EditPackages=furiousCars
+EditPackages=furiousPhysics

[WinDrv.WindowsClient]
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
TextureDetailTerrain=UltraHigh
TextureDetailWeaponSkin=UltraHigh
TextureDetailPlayerSkin=UltraHigh
TextureDetailWorld=UltraHigh
TextureDetailRenderMap=UltraHigh
TextureDetailLightmap=UltraHigh
WeatherEffects=True

[D3DDrv.D3DRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UseTrilinear=True

[Engine.LevelInfo]
PhysicsDetailLevel=PDL_High
MeshLODDetailLevel=MDL_Ultra
DecalStayScale=2.000000

[Engine.GameInfo]
GoreLevel=2

[UnrealGame.DeathMatch]
bAutoNumBots=False
MinNetPlayers=1

[XGame.xDeathMatch]
MaxLives=0
TimeLimit=0
GoalScore=0

[ALAudio.ALAudioSubsystem]
MusicVolume=0.300000

[UnrealGame.UnrealMPGameInfo]
BotMode=4
MinPlayers=0

[xVoting.xVotingHandler]
VoteTimeLimit=70
ScoreBoardDelay=5
bAutoOpen=True
MidGameVotePercent=50
bScoreMode=False
bAccumulationMode=False
bEliminationMode=False
MinMapCount=2
MapVoteHistoryType=xVoting.MapVoteHistory_INI
RepeatLimit=0
DefaultGameConfig=1
bDefaultToCurrentGameType=False
bMapVote=True
bKickVote=False
bMatchSetup=False
KickPercent=51
bAnonymousKicking=True
MapListLoaderType=xVoting.DefaultMapListLoader
ServerNumber=1
CurrentGameConfig=2
GameConfig=(GameClass="furiousGame.furiousGameBomb",Prefix="FS",Acronym="FSB",GameName="Bomb",Mutators=,Options=)
+GameConfig=(GameClass="furiousGame.furiousGameSteals",Prefix="FS",Acronym="FSG",GameName="Gold",Mutators=,Options=)
+GameConfig=(GameClass="furiousGame.furiousGameRabbit",Prefix="FS",Acronym="FSR",GameName="Rabbit",Mutators=,Options=)

[xVoting.DefaultMapListLoader]
bUseMapList=True
MapNamePrefixes=

[furiousGame.mapListFSteals]
Maps=FS-Dria
+Maps=FS-Zooper