Q: What's the basic story?
A: Well, there is not to a lot to it. Basically: Earth have been destroyed,
the final storm the apocalypse have put the the world in ruins. The world is
once more just a blank sheet and now the to forces of the universe have started
the battle for control over the new world. The to forces are the only two laws
left: Good and Evil. Or the Dark and Light side.
Q: Okay... doesn't sound like you will get an Oscar for that. What's this thing
called Eiko?
A: Eiko is the power that all the dead souls generate when they leave earth.
The two forces use Eiko to control their warriors in battle and to supply them
with weapons. When a player dies the Eiko that was used to control him leaks
over to the other team.
Q: Ehh...ookay... So what about the game play is it simulation or more action?
A: Well its more simulation then Serious Sam but less then Delta Forces. You
will have a better aim while standing still then if your running and your body
cant take 4kg of led before dropping to the floor. Most of the time 1-4 bullets
are enough to send an enemy back to the other side of life. Players can move
about as fast as in UT2K4 but cant double jump or use wall dodging. The idea
is that you are suppose to sneak around with the cermonia and surprise your
enemy's. Hiding in the shadows will make your even more invisible when using
the cermonia. Its a bit like the multiplayer in Splinter Cell PT but more action.
Q: Well I'm more of a "run in and shoot everything I see, and their pets"-
kinda guy. Will I still have fun?
A: How EB is played is all up to the players. You could make it in a battle
using heavy firepower. But it takes some skills to get the aim right.
Q: Why does it take so long time for you to get it done?
A: Because its just me, one guy. And i mean making models and code plus a lot
of maps AND keeping this site update keeps me busy 24-7. First version should
be out around the 30th may.
Q: What about mapping, I want to create a "super mario bros" -style
EB map, how do i do?
A: ... well creating maps for EB is easy, you just use the EB-Unreal ED icon
in your EikoBattle folder and create the map. The only thing you need to think
about is that you have to place some "SoulWells" (see
Mapping).
Q: Why doesn't your weapons look like they do in the movies?
A: The idea is to make weapons that look cool rather then making them look realistic.
The weapon sounds is not in all cases the "real" sounds of the weapon
when they are fired IRL.