Mapping an EB map is not to diffrent from mapping a normal UT2004 map.
To start mapping run EikoBattle-UED.bat in your
UT2004/EikoBattle dir. This will load EikoBattle into UnrealED.
This document is made for people who already know the basic's on mapping.

Create your map just as normal, be sure to leave place for SoulWells.

| Adding SoulWells |
The best way to place a soul well is to copy one from one of the originall EB maps.
Just open the map find a SoulWell and press CTRL+C.
Load your own map again and press CTRL+V.

Place the mesh a bit above the ground and press BuildAll. You might get an Navigation Point error for each SoulWell,
just ignore the error and test the map. Bots will NOT find there way to the SoulWell unless you have a PathNode beside it.


| Implant a climbwall |

To implant a climb-wall is not mutch diffrent from adding a volume. Just get the brush ready and go to the volume icon,
press it and choose EBClimbingVolume in the bottom.
Right click your new volume and choose properties. Choose LadderVolume and open walldir.
These numbers will show in what dir the wall is. Change Yaw to the right number.

North=49152, East=0, South=16384, West=32768

Press build all and try your new ladder.
Be best way to see how this is done is to open EB-Sehr.ut2 and look at the climbingvolumes there.


| Implant a climbpipe |

This works in about the same way as the climbwall. Follow the instructions above .
Make the volume really thin, just a bit bigger then your pipe.

Press build all and try your new pipe. If it dosent work try making the volume a bit bigger.
Be best way to see how this is done is to open EB-Ruin.ut2 and look at the pipes there.


| Implant a slide-rope |

Create your volume just as before, use EBHanging. Make it about as wide as a normal pawn. Just above it place a
normal solid brush, select all the sides and right click choose properties. Make sure Invisiable is clicked. The slide-rope must be placed ABOVE ground so that you cant run into the slide zone by mistake.
Be best way to see how this is done is to open EB-Ruin.ut2 and look at the rope there.

| Other Tricks |

Remember that if you place two walls really close to each other, the player can jump from one then grab [x] the other
and by doing this a lot of times reach a higher level.

If you whant me to link to your EB-Map send me an email at iipigbear@hotmail.com