Q: What's the basic story?
A: Well, there is not to a lot to it. Basically: Earth have been destroyed, the final storm the apocalypse have put the the world in ruins. The world is once more just a blank sheet and now the to forces of the universe have started the battle for control over the new world. The to forces are the only two laws left: Good and Evil. Or the Dark and Light side.

Q: Okay... doesn't sound like you will get an Oscar for that. What's this thing called Eiko?
A: Eiko is the power that all the dead souls generate when they leave earth. The two forces use Eiko to control their warriors in battle and to supply them with weapons. When a player dies the Eiko that was used to control him leaks over to the other team.

Q: Ehh...ookay... So what about the game play is it simulation or more action?
A: Well its more simulation then Serious Sam but less then Delta Forces. You will have a better aim while standing still then if your running and your body cant take 4kg of led before dropping to the floor. Most of the time 1-4 bullets are enough to send an enemy back to the other side of life. Players can move about as fast as in UT2K4 but cant double jump or use wall dodging. The idea is that you are suppose to sneak around with the cermonia and surprise your enemy's. Hiding in the shadows will make your even more invisible when using the cermonia. Its a bit like the multiplayer in Splinter Cell PT but more action.

Q: Well I'm more of a "run in and shoot everything I see, and their pets"- kinda guy. Will I still have fun?
A: How EB is played is all up to the players. You could make it in a battle using heavy firepower. But it takes some skills to get the aim right.

Q: Why does it take so long time for you to get it done?
A: Because its just me, one guy. And i mean making models and code plus a lot of maps AND keeping this site update keeps me busy 24-7. First version should be out around the 30th may.

Q: What about mapping, I want to create a "super mario bros" -style EB map, how do i do?
A: ... well creating maps for EB is easy, you just use the EB-Unreal ED icon in your EikoBattle folder and create the map. The only thing you need to think about is that you have to place some "SoulWells" (see Mapping).

Q: Why doesn't your weapons look like they do in the movies?
A: The idea is to make weapons that look cool rather then making them look realistic. The weapon sounds is not in all cases the "real" sounds of the weapon when they are fired IRL.