Eiko Battle is a teambased multiplayer mod for Unreal Tournament 2004.
Two teams fight in different environments to take all the Eiko they can.
Your team can get Eiko in two ways:
1. EB maps have SoulWells placed all over the map. If you walk over a SoulWell
it will turn
either blue or red depending on your teams color. Every second each well that
your team controls
will generate 10 Eiko for your team.
2.By killing a player in the opposite team your team will gain 500 Eiko and
the other team will lose
500. So it is important NOT to die.
The whole team have the same amount of Eiko so someone dying a lot wont be
to popular.
When one team have less then 0 Eiko that team have lost the battle.
If the battle continues until the end time is reached the team with the most
Eiko will win.
You can see how your team is doing compared to the other team in the upper
right corner of the screen.
The team with the most Eiko will have a larger bar then the other.
| Buying Weapons |
To buy weapons you must first show the buy menu. This is done buy pressing the
BuyMenu-key (default "E").
A small red menu will appear in the lower left of the screen. The buy menu can
be accessed at any time.
You will now see 5 different categories.
1.Pistols
2.Automatics
3.Shotguns
4.Rifles
5.Grenades
6.Ammo
To get more info on the weapons click here.
Use the keys 1-6 to select one category of weapons. The menu will expand and
show the weapons in that category.
Every weapon costs an amount of Eiko, remember that the entire team use the
same Eiko to buy weapons.
You can see how what Eiko each weapon costs after its name. Before the name
theirs another number, to buy a weapon press the number that is shown beside
it (1-6).
To exit the buymenu press the ExitBuy-key (default "TAB").
| Individual Scoring |
If your press the scoreboard-key (default "F1"), you will be shown
the scoreboard. Here you can see how much Eiko your and the
other team have. You can also see each players score and how many times this
player have been killed.
These two numbers don't affect the outcome of the game and is only there to
show how good each player is.
You get 10 score for taking a SoulWell that your team don't control and you
get 2 points for killing another player but lose 2 when you are killed.
| Weapon Spread |
Every weapon will have its own amount of spread. This means the bullets wont
end up where your crosshair is. If you fire long burst
without resting in between your spread value will increase. The spread will
make your aim "jump" up a bit after every shot. Compensate this by
moving your mouse down while firing.