[URL]
Protocol=ut2004
ProtocolDescription=Unreal Protocol
Name=Player
Map=Index.ut2
LocalMap=NvidiaLogo.ut2
NetBrowseMap=Entry.ut2
Host=
Portal=
MapExt=ut2
EXEName=UT2004.exe
SaveExt=usa
Port=7777
Class=Engine.Pawn
Character=Gorge
Map=Index.ut2
LocalMap=..\Maps\NoIntro.ut2
NetBrowseMap=..\Maps\NoIntro.ut2

[Engine.DemoRecDriver]
-DemoSpectatorClass=UnrealGame.DemoRecSpectator
+DemoSpectatorClass=Deathball.DB_DemoRecSpectator

[Engine.GameReplicationInfo]
ServerName=DeathBall 2.4 Server
ShortName=DB2.4 Server
ServerRegion=0
AdminName=
AdminEmail=
MessageOfTheDay=Welcome To Deathball 2.4

[Editor.EditorEngine]
UseSound=True
CacheSizeMegs=32
GridEnabled=True
SnapVertices=False
SnapDistance=1.000000
GridSize=(X=4.000000,Y=4.000000,Z=4.000000)
RotGridEnabled=True
RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
GameCommandLine=-log
FovAngleDegrees=90.000000
GodMode=True
AutoSave=True
AutoSaveTimeMinutes=5
AutoSaveIndex=6
UseAxisIndicator=True
MatineeCurveDetail=0.1
ShowIntWarnings=False
UseSizingBox=True
RenderDevice=D3DDrv.D3DRenderDevice
AudioDevice=ALAudio.ALAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=Engine.Console
Language=ute
AlwaysShowTerrain=False
UseActorRotationGizmo=False
LoadEntirePackageWhenSaving=0
EditPackages=Core
EditPackages=Engine
EditPackages=Fire
EditPackages=Editor
EditPackages=UnrealEd
EditPackages=IpDrv
EditPackages=UWeb
EditPackages=GamePlay
EditPackages=UnrealGame
EditPackages=XGame_rc
EditPackages=XEffects
EditPackages=XWeapons_rc
EditPackages=XPickups_rc
EditPackages=XPickups
EditPackages=XGame
EditPackages=XWeapons
EditPackages=XInterface
EditPackages=XAdmin
EditPackages=XWebAdmin
EditPackages=Vehicles
EditPackages=BonusPack
EditPackages=SkaarjPack_rc
EditPackages=SkaarjPack
EditPackages=UTClassic
EditPackages=UT2k4Assault
EditPackages=Onslaught
EditPackages=GUI2K4
EditPackages=UT2k4AssaultFull
EditPackages=OnslaughtFull
EditPackages=xVoting
EditPackages=StreamlineFX
EditPackages=UTV2004c
EditPackages=UTV2004s

+EditPackages=Deathball
+EditPackages=Deathball_rc
+EditPackages=DeathballAI
+EditPackages=DeathballSP

CutdownPackages=Core
CutdownPackages=Editor
CutdownPackages=Engine
CutdownPackages=Fire
CutdownPackages=GamePlay
CutdownPackages=GUI2K4
CutdownPackages=IpDrv
CutdownPackages=UT2K4Assault
CutdownPackages=Onslaught
CutdownPackages=UnrealEd
CutdownPackages=UnrealGame
CutdownPackages=UTClassic
CutdownPackages=UWeb
CutdownPackages=Vehicles
CutdownPackages=XAdmin
CutdownPackages=XEffects
CutdownPackages=XGame
CutdownPackages=XGame_rc
CutdownPackages=XInterface
CutdownPackages=XPickups
CutdownPackages=XPickups_rc
CutdownPackages=XWeapons
CutdownPackages=XWeapons_rc
CutdownPackages=XWebAdmin
CutdownPackages=OnslaughtFull


[Editor.EditorEngine]
-EditPackages=IpDrv
-EditPackages=UWeb
-EditPackages=XWeapons_rc
-EditPackages=XPickups_rc
-EditPackages=Vehicles
-EditPackages=BonusPack
-EditPackages=SkaarjPack_rc
-EditPackages=SkaarjPack
-EditPackages=UTClassic
-EditPackages=UT2k4Assault
-EditPackages=Onslaught
-EditPackages=UT2k4AssaultFull
-EditPackages=OnslaughtFull
-EditPackages=StreamlineFX
+EditPackages=Deathball_rc
+EditPackages=Deathball
+EditPackages=DeathballAI
-CutdownPackages=IpDrv
-CutdownPackages=UWeb
-CutdownPackages=XWeapons_rc
-CutdownPackages=XPickups_rc
-CutdownPackages=Vehicles
-CutdownPackages=BonusPack
-CutdownPackages=SkaarjPack_rc
-CutdownPackages=SkaarjPack
-CutdownPackages=UTClassic
-CutdownPackages=UT2k4Assault
-CutdownPackages=Onslaught
-CutdownPackages=UT2k4AssaultFull
-CutdownPackages=OnslaughtFull
-CutdownPackages=StreamlineFX
+CutdownPackages=Deathball_rc
+CutdownPackages=Deathball
+CutdownPackages=DeathballAI

[Engine.Console]
ConsoleHotKey=9
TimePerTitle=30.0
TimePerDemo=60.0
TimePerSoak=3600.0
TimeTooIdle=60.0
DemoLevels[0]=DM-Curse3
DemoLevels[1]=DM-Antalus
DemoLevels[2]=CTF-Chrome
DemoLevels[3]=DOM-SunTemple
DemoLevels[4]=BR-Endagra

[Engine.AccessControl]
AdminPassword=
GamePassword=
bBanByID=True
LoginDelaySeconds=0.000000
IPPolicies=ACCEPT;*


[Engine.AmbientSound]
AmbientVolume=0.25

[Engine.LevelInfo]
PhysicsDetailLevel=PDL_Medium
MeshLODDetailLevel=MDL_Medium
bLowSoundDetail=False
DecalStayScale=1.0
bNeverPrecache=false

[XInterface.ExtendedConsole]
ConsoleHotKey=192
NeedPasswordMenuClass=GUI2K4.UT2K4GetPassword
bSpeechMenuUseMouseWheel=True
bSpeechMenuUseLetters=False
SMOriginX=0.01
SMOriginY=0.3
LetterKeys[0]=IK_Q
LetterKeys[1]=IK_W
LetterKeys[2]=IK_E
LetterKeys[3]=IK_R
LetterKeys[4]=IK_A
LetterKeys[5]=IK_S
LetterKeys[6]=IK_D
LetterKeys[7]=IK_F
LetterKeys[8]=IK_Z
LetterKeys[9]=IK_X
MusicManagerClassName=GUI2K4.StreamPlayer

[XGame.xDeathMatch]
HUDType=XInterface.HudBDeathMatch
MaxLives=0
TimeLimit=20
GoalScore=25
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
bForceRespawn=False
bWeaponStay=true

[XGame.xTeamGame]
HUDType=XInterface.HudBTeamDeathMatch
MaxLives=0
TimeLimit=20
GoalScore=60
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
FriendlyFireScale=0
MaxTeamSize=16
bForceRespawn=False
bWeaponStay=true

[XGame.xCTFGame]
HUDType=XInterface.HudBCaptureTheFlag
MaxLives=0
TimeLimit=20
GoalScore=3
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
FriendlyFireScale=0
MaxTeamSize=16
bForceRespawn=False
bWeaponStay=true

[XGame.xDoubleDom]
HUDType=XInterface.HudBDoubleDomination
MaxLives=0
TimeLimit=20
GoalScore=3
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
TimeToScore=10
TimeDisabled=10
FriendlyFireScale=0
MaxTeamSize=16
bForceRespawn=False
bWeaponStay=true

[XGame.xBombingRun]
HUDType=XInterface.HudBBombingRun
MaxLives=0
TimeLimit=20
GoalScore=15
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
FriendlyFireScale=0
MaxTeamSize=16
bForceRespawn=False
bWeaponStay=true
bBallDrainsTransloc=True

[Engine.MaplistManager]
Games=(GameType="BonusPack.xLastManStandingGame",ActiveMaplist="Default LMS")
Games=(GameType="BonusPack.xMutantGame",ActiveMaplist="Default MUT")
Games=(GameType="Onslaught.ONSOnslaughtGame",ActiveMaplist="Default ONS")
Games=(GameType="SkaarjPack.Invasion",ActiveMaplist="Default INV")
Games=(GameType="UT2k4Assault.ASGameInfo",ActiveMaplist="Default AS")
Games=(GameType="XGame.xBombingRun",ActiveMaplist="Default BR")
Games=(GameType="XGame.xCTFGame",ActiveMaplist="Default CTF")
Games=(GameType="XGame.xDeathMatch",ActiveMaplist="Default DM")
Games=(GameType="XGame.xDoubleDom",ActiveMaplist="Default DOM2")
Games=(GameType="XGame.xTeamGame",ActiveMaplist="Default TDM")
Games=(GameType="Deathball.DB_Deathball",ActiveMaplist="Default DB")
Games=(GameType="XGame.xVehicleCTFGame",ActiveMaplist="Default VCTF")
Games=(GameType="XGame.InstagibCTF",ActiveMaplist="Default ICTF")

[XInterface.MapListDeathMatch]
MapNum=0
Maps=DM-Curse4

[XInterface.MapListTeamDeathMatch]
MapNum=0
Maps=DM-Curse4

[XInterface.MapListCaptureTheFlag]
MapNum=0

[XInterface.MapListDoubleDomination]
MapNum=0

[XInterface.MapListBombingRun]
MapNum=0

[BonusPack.MapListMutant]
Maps=DM-Curse4
MapNum=0

[BonusPack.MapListLastManStanding]
Maps=DM-Curse4
MapNum=0

[Onslaught.ONSMapListOnslaught]
MapNum=0

[Skaarjpack.MapListSkaarjInvasion]
MapNum=0

[UT2K4Assault.ASMapList]
MapNum=0

[UnrealGame.TeamGame]
bBalanceTeams=True
bPlayersBalanceTeams=False

[UnrealGame.DeathMatch]
MinNetPlayers=1
RestartWait=8
bTournament=False
bAutoNumBots=True
bColoredDMSkins=False
bPlayersMustBeReady=True
-bWaitForNetPlayers=False
+bWaitForNetPlayers=True
bAllowPlayerLights=True
bForceDefaultCharacter=False

[UnrealGame.UnrealMPGameInfo]
BotMode=0
MinPlayers=0
EndTimeDelay=4.000000
BotRatio=1.000000

[Engine.VoiceChatReplicationInfo]
bEnableVoiceChat=True
bAllowLocalBroadcast=True
MaxChatters=0
LocalBroadcastRange=1000.000000
DefaultBroadcastRadius=20.000000
VoIPInternetCodecs=CODEC_48NB
VoIPLANCodecs=CODEC_48NB
VoIPLANCodecs=CODEC_96WB

[Engine.BroadcastHandler]
bMuteSpectators=False
bPartitionSpectators=False

[XAdmin.AccessControlIni]
PrivClasses=Class'XAdmin.xKickPrivs'
PrivClasses=Class'XAdmin.xGamePrivs'
PrivClasses=Class'XAdmin.xUserGroupPrivs'
PrivClasses=Class'XAdmin.xExtraPrivs'

[DefaultVCTF MaplistRecord]
DefaultTitle=Default VCTF
DefaultGameType=XGame.xVehicleCTFGame
DefaultActive=0

[DefaultTDM MaplistRecord]
DefaultTitle=Default TDM
DefaultGameType=XGame.xTeamGame
DefaultActive=0
DefaultMaps=DM-Curse4

[DefaultDOM2 MaplistRecord]
DefaultTitle=Default DOM2
DefaultGameType=XGame.xDoubleDom
DefaultActive=0

[DefaultDM MaplistRecord]
DefaultTitle=Default DM
DefaultGameType=XGame.xDeathMatch
DefaultActive=0
DefaultMaps=DM-Curse4

[DefaultCTF MaplistRecord]
DefaultTitle=Default CTF
DefaultGameType=XGame.xCTFGame
DefaultActive=0

[DefaultBR MaplistRecord]
DefaultTitle=Default BR
DefaultGameType=XGame.xBombingRun
DefaultActive=0

[DefaultAS MaplistRecord]
DefaultTitle=Default AS
DefaultGameType=UT2k4Assault.ASGameInfo
DefaultActive=0

[DefaultINV MaplistRecord]
DefaultTitle=Default INV
DefaultGameType=SkaarjPack.Invasion
DefaultActive=0
DefaultMaps=DM-Curse4

[DefaultONS MaplistRecord]
DefaultTitle=Default ONS
DefaultGameType=Onslaught.ONSOnslaughtGame
DefaultActive=0

[DefaultMUT MaplistRecord]
DefaultTitle=Default MUT
DefaultGameType=BonusPack.xMutantGame
DefaultActive=0
DefaultMaps=DM-Curse4

[DefaultLMS MaplistRecord]
DefaultTitle=Default LMS
DefaultGameType=BonusPack.xLastManStandingGame
DefaultActive=0
DefaultMaps=DM-Curse4

[xVoting.xVotingHandler]
VoteTimeLimit=15
ScoreBoardDelay=5
bAutoOpen=False
MidGameVotePercent=50
bScoreMode=False
bAccumulationMode=False
bEliminationMode=False
MinMapCount=2
MapVoteHistoryType=xVoting.MapVoteHistory_INI
RepeatLimit=4
DefaultGameConfig=0
bDefaultToCurrentGameType=True
bMapVote=True
bKickVote=True
bMatchSetup=False
KickPercent=51
bAnonymousKicking=True
MapListLoaderType=xVoting.DefaultMapListLoader
ServerNumber=1
CurrentGameConfig=0


[xVoting.DefaultMapListLoader]
bUseMapList=False
MapNamePrefixes=

[Deathball.DB_MapList]
MapNum=13
+Maps=DB-Bowl
+Maps=DB-Chill
+Maps=DB-Cube
+Maps=DB-Curve
+Maps=DB-GreenBaize
+Maps=DB-Hole
+Maps=DB-IceDemon
+Maps=DB-LegoFan
+Maps=DB-November
+Maps=DB-SmallCube
+Maps=DB-Touchdown
+Maps=DB-TrainingCourt
+Maps=DB-Tribun
+Maps=DB-Wrongway

[DefaultDB MaplistRecord]
+DefaultTitle=Default DB
+DefaultGameType=deathball.DB_DeathBall
+DefaultActive=11
+DefaultMaps=DB-Bowl
+DefaultMaps=DB-Chill
+DefaultMaps=DB-Cube
+DefaultMaps=DB-Curve
+DefaultMaps=DB-GreenBaize
+DefaultMapsDB-IceDemon
+DefaultMaps=DB-Hole
+DefaultMaps=DB-November
+DefaultMaps=DB-Touchdown
+DefaultMaps=DB-Tribun
+DefaultMaps=DB-Wrongway

[DefaultDBW MaplistRecord]
DefaultTitle=Default DBW
DefaultGameType=DBWarfare.DBWarfare
DefaultActive=0
DefaultMaps=DBW-Test

[DefaultICTF MaplistRecord]
DefaultTitle=Default ICTF
DefaultGameType=XGame.InstagibCTF
DefaultActive=0
DefaultMaps=CTF-CBP2-Skorbut
DefaultMaps=CTF-CBP2-Gazpacho
DefaultMaps=CTF-CBP2-Deep
DefaultMaps=CTF-CBP2-Decadence

[IpDrv.UdpGamespyQuery]
MinNetVer=0
bRestartServerOnPortSwap=True
bDebugPortSwaps=True


[Core.System]
PurgeCacheDays=30
SavePath=../Save
CachePath=../Cache
CacheExt=.uxx
MusicPath=../Music
SpeechPath=../Speech
Paths=../System/*.u
Paths=../Maps/*.ut2
Paths=../Textures/*.utx
Paths=../Sounds/*.uax
Paths=../Music/*.umx
Paths=../StaticMeshes/*.usx
Paths=../Animations/*.ukx
Paths=../Saves/*.uvx
Suppress=DevLoad
Suppress=DevSave
Suppress=DevNetTraffic
Suppress=DevGarbage
Suppress=DevKill
Suppress=DevReplace
Suppress=DevCompile
Suppress=DevBind
Suppress=DevBsp
Suppress=DevNet
Suppress=DevKarma
Suppress=RecordCache
Suppress=MapVoteDebug
Suppress=Init
suppress=MapVote
Suppress=VoiceChat
Suppress=ChatManager
Suppress=Timer
-CacheRecordPath=../System/*.ucl
+CacheRecordPath=../Deathball/System/*.ucl
+CacheRecordPath=../System/*.ucl
MusicPath=../Deathball/Music
SpeechPath=../Deathball/Speech
-Paths=../Maps/*.ut2
+Paths=../Deathball/Animations/*.ukx
+Paths=../Deathball/System/*.u
+Paths=../Deathball/Maps/*.ut2
+Paths=../Deathball/Sounds/*.uax
+Paths=../Deathball/StaticMeshes/*.usx
-Paths=../Textures/*.utx
+Paths=../Deathball/Textures/*.utx
+Paths=../Textures/*.utx

[Engine.Engine]
RenderDevice=D3DDrv.D3DRenderDevice
;RenderDevice=D3D9Drv.D3D9RenderDevice
;RenderDevice=Engine.NullRenderDevice
;RenderDevice=OpenGLDrv.OpenGLRenderDevice
;RenderDevice=PixoDrv.PixoRenderDevice
AudioDevice=ALAudio.ALAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=XInterface.ExtendedConsole
-GUIController=GUI2K4.UT2K4GUIController
StreamPlayer=Engine.StreamInteraction
Language=int
Product=UT2004
GameEngine=Engine.GameEngine
EditorEngine=Editor.EditorEngine
DefaultGame=Deathball.DB_Deathball
DefaultServerGame=Deathball.DB_Deathball
ViewportManager=WinDrv.WindowsClient
;ViewportManager=SDLDrv.SDLClient
Render=Render.Render
Input=Engine.Input
Canvas=Engine.Canvas
DetectedVideoMemory=0
ServerReadsStdin=False
CdPath=\\server\UT2004\Versions\UT2004-Final-DVD-You-can-install-from-here\CD1
DefaultGame=Deathball.DB_DeathBall
DefaultServerGame=Deathball.DB_DeathBall
+GUIController=Deathball.DB_GUIController


[Engine.GameEngine]
CacheSizeMegs=32
UseSound=True
VoIPAllowVAD=False
ServerActors=IpDrv.MasterServerUplink
ServerActors=UWeb.WebServer
ServerPackages=Core
ServerPackages=Engine
ServerPackages=Fire
ServerPackages=Editor
ServerPackages=IpDrv
ServerPackages=UWeb
ServerPackages=GamePlay
ServerPackages=UnrealGame
ServerPackages=XEffects
ServerPackages=XPickups
ServerPackages=XGame
ServerPackages=XWeapons
ServerPackages=XInterface
ServerPackages=Vehicles
ServerPackages=TeamSymbols_UT2003
ServerPackages=TeamSymbols_UT2004
ServerPackages=BonusPack
ServerPackages=SkaarjPack_rc
ServerPackages=SkaarjPack
ServerPackages=UTClassic
ServerPackages=UT2k4Assault
ServerPackages=Onslaught
ServerPackages=GUI2K4
ServerPackages=UT2k4AssaultFull
ServerPackages=OnslaughtFull
ServerPackages=xVoting
UseStaticMeshBatching=True
ColorHighDetailMeshes=False
ColorSlowCollisionMeshes=False
ColorNoCollisionMeshes=False
ColorWorldTextures=False
ColorPlayerAndWeaponTextures=False
ColorInterfaceTextures=False
MainMenuClass=Deathball.DB_MainMenu
ConnectingMenuClass=GUI2K4.UT2K4ServerLoading
DisconnectMenuClass=GUI2K4.UT2K4DisconnectOptionPage
LoadingClass=GUI2K4.UT2K4SP_LadderLoading
SinglePlayerMenuClass=DeathballSP.DB_UT2K4SP_Main
+ServerPackages=Deathball_rc
+ServerPackages=Deathball
+ServerPackages=DeathballAI
+ServerPackages=DeathballSP
-ServerActors=UT2K4Secure.UTSecureServerActor
MainMenuClass=Deathball.DB_MainMenu
ConnectingMenuClass=Deathball.DB_LoadingScreen
LoadingClass=Deathball.DB_LoadingScreen

[Engine.GameInfo]
MaxSpectators=2
MaxPlayers=10
GameSpeed=1.000000
bAllowBehindView=True
GameDifficulty=5.000000

[WinDrv.WindowsClient]
TextureDetailInterface=Normal
TextureDetailTerrain=UltraHigh
TextureDetailWeaponSkin=UltraHigh
TextureDetailPlayerSkin=UltraHigh
TextureDetailWorld=UltraHigh
TextureDetailRenderMap=UltraHigh
TextureDetailLightmap=UltraHigh

[SDLDrv.SDLClient]
TextureDetailInterface=Normal
TextureDetailTerrain=UltraHigh
TextureDetailWeaponSkin=UltraHigh
TextureDetailPlayerSkin=UltraHigh
TextureDetailWorld=Normal
TextureDetailRenderMap=UltraHigh
TextureDetailLightmap=UltraHigh

[D3DDrv.D3DRenderDevice]
DetailTextures=False
HighDetailActors=True
SuperHighDetailActors=True

[Engine.MaplistManager]
Games=(GameType="Deathball.DB_DeathBall",ActiveMaplist="Default DB")

[Deathball.DB_DeathBall]
SP=0
HardnessSP=3
FriendlyBotSkill=5.000000
HUDType=Deathball.DB_DeathBallHUD
bAllowedSprinting=False
bLongShots=True
KeeperMaxHoldTime=10
bPracticeMode=False
SelfGoalMax=3
EndGameType=0
OvertimeTime=5
b2GoalWin=False
MaxIdleTime=0
bShortReset=False
bBananas=True
bOnlyVolleyGoals=False
bOnlyDistanceGoals=False
bImpedeBallCarrier=False
bOnlyTeamVolleyGoals=False
bSpamProtection=True
MaxTeamSize=16
FriendlyFireScale=0
bPlayersMustBeReady=False
bForceRespawn=False
bAdjustSkill=False
bAllowTaunts=True
bAllowTrans=False
SpawnProtectionTime=2.000000
DefaultMaxLives=0
LateEntryLives=1
bTeamScoreRounds=False
bWeaponStay=true
bAllowWeaponThrowing=True
bAllowBehindView=True
GoalScore=0
MaxLives=0
TimeLimit=20
Replayamount=1
bNoSelfVolleySpeed=False
bEndGameReplays=True
HUDType=Deathball.DB_DeathBallHUD
SpectatorScreenClass=Class'Deathball.DB_SpectatorScreen'
bBalanceTeams=True
bTeamScoreRound=False
TimeToScore=10
TimeDisabled=10
LoginMenuClass=deathball.DB_UT2K4PlayerLoginMenu
CrowdVolumeSettings=1.0
PassAimCone=30.00
FaceStyle=0
ChestStyle=0
ChestColor=0
GoggleStyle=0
GoggleColor=0
HairStyle=4
HairColor=0
FacialHairStyle=0
JerseyStyle=0

[UnrealGame.UnrealMPGameInfo]
-bBalanceTeams=False
bBalanceTeams=True
BotMode=4
MinPlayers=10
EndTimeDelay=4.000000
BotRatio=1.000000

[XInterface.ExtendedConsole]
StatsPromptMenuClass=Deathball.DB_StatsPrompt

[ALAudio.ALAudioSubsystem]
VolumeScaleRec=1.000000
MusicVolume=0.300000
AmbientVolume=0.500000
SoundVolume=0.9
VoiceVolume=1.000000

[Deathball.DB_Bombflag]
+bBallSmoke=True
+bFireTrail=True
+bTeamTrail=True
+bVolleySparks=True

[Deathball.DB_HammerAttachment]
+bSuckEffect=True
+bVolleyRings=True
