Game=(ClassName=APVerIV.AirPowerDogFightGame,GameName=APVerIV.AirPowerDogFightGame.GameName,TeamGame=1,GameAcronym=DOG,MapPrefix=DOG,Screenshot=UT2004Thumbnails.TDMShots,MapListClassName=XInterface.MapListTeamDeathMatch,Description=APVerIV.AirPowerDogFightGame.Description,FallbackName="Team DogFight",FallbackDesc="Your Team must ShootDown the Enemy Team in Heated Battles in the Skies.")
Mutator=(ClassName=APVerIV.AP_ExcaliburMutConfigs,GroupName=AirPowerIV Excalibur Mut,IconMaterialName=MutatorArt.nosym,FriendlyName=APVerIV.AP_ExcaliburMutConfigs.FriendlyName,Description=APVerIV.AP_ExcaliburMutConfigs.Description,FriendlyName=APVerIV.AP_ExcaliburMutConfigs.FriendlyName,FallbackName="AirPowerIV Excalibur Mut",FallbackDesc="Configuration for Excalibur Fighters.")
Mutator=(ClassName=APVerIV.AP_PhantomMutConfigs,GroupName=AirPowerIV Phantom Mut,IconMaterialName=MutatorArt.nosym,FriendlyName=APVerIV.AP_PhantomMutConfigs.FriendlyName,Description=APVerIV.AP_PhantomMutConfigs.Description,FriendlyName=APVerIV.AP_PhantomMutConfigs.FriendlyName,FallbackName="AirPowerIV Phantom Mut",FallbackDesc="Configuration for Phantom Fighters.")
Mutator=(ClassName=APVerIV.AP_PredatorMutConfigs,GroupName=AirPowerIV Predator Mut,IconMaterialName=MutatorArt.nosym,FriendlyName=APVerIV.AP_PredatorMutConfigs.FriendlyName,Description=APVerIV.AP_PredatorMutConfigs.Description,FriendlyName=APVerIV.AP_PredatorMutConfigs.FriendlyName,FallbackName="AirPowerIV Predator Mut",FallbackDesc="Configuration for Predator Attack Helicopters.")
Mutator=(ClassName=APVerIV.AP_SpaceFightersMutConfigs,GroupName=AirPowerIV UT Space Fighters Mut,IconMaterialName=MutatorArt.nosym,FriendlyName=APVerIV.AP_SpaceFightersMutConfigs.FriendlyName,Description=APVerIV.AP_SpaceFightersMutConfigs.Description,FriendlyName=APVerIV.AP_SpaceFightersMutConfigs.FriendlyName,FallbackName="AirPowerIV Space Fighters Mut",FallbackDesc="Configuration for UT Human Spacefighters and Skaarj Spacefighters.")
Mutator=(ClassName=APVerIV.AirPowerMutatorIV,GroupName=AirPowerIV Mutator,IconMaterialName=MutatorArt.nosym,FriendlyName=APVerIV.AirPowerMutatorIV.FriendlyName,Description=APVerIV.AirPowerMutatorIV.Description,FriendlyName=APVerIV.AirPowerMutatorIV.FriendlyName,FallbackName="AirPowerIV Mutator",FallbackDesc="6 new Vehicles Excalibur Fighter, Phantom Fighter, Predator Attack Helicopter,UT Human Fighter,UT Skarrj Fighter")
Vehicle=(ClassName=APVerIV.APWeaponPawn,FriendlyName=APVerIV.APWeaponPawn.VehicleNameString,FallbackName="Vehicle",FallbackDesc="Vehicle")
Vehicle=(ClassName=APVerIV.AP_LaserCannonPawn,FriendlyName=APVerIV.AP_LaserCannonPawn.VehicleNameString,FallbackName="Energy Turret",FallbackDesc="Energy Turret")
Vehicle=(ClassName=APVerIV.DropShipKarma,FriendlyName=APVerIV.DropShipKarma.VehicleNameString,FallbackName="DropShip",FallbackDesc="DropShip")
Vehicle=(ClassName=APVerIV.Excalibur,FriendlyName=APVerIV.Excalibur.VehicleNameString,FallbackName="Excalibur",FallbackDesc="Excalibur")
Vehicle=(ClassName=APVerIV.Excalibur_Robot,FriendlyName=APVerIV.Excalibur_Robot.VehicleNameString,FallbackName="Vehicle",FallbackDesc="Vehicle")
Vehicle=(ClassName=APVerIV.Falcon,FriendlyName=APVerIV.Falcon.VehicleNameString,FallbackName="Falcon Star Fighter",FallbackDesc="Falcon Star Fighter")
Vehicle=(ClassName=APVerIV.Phantom,FriendlyName=APVerIV.Phantom.VehicleNameString,FallbackName="Phantom Stealth Fighter",FallbackDesc="Phantom Stealth Fighter")
Vehicle=(ClassName=APVerIV.Predator,FriendlyName=APVerIV.Predator.VehicleNameString,FallbackName="Predator",FallbackDesc="Predator")
Vehicle=(ClassName=APVerIV.Reaper,FriendlyName=APVerIV.Reaper.VehicleNameString,FallbackName="Reaper",FallbackDesc="Reaper")
Vehicle=(ClassName=APVerIV.Turret_APIonCannon,FriendlyName=APVerIV.Turret_APIonCannon.VehicleNameString,FallbackName="Ion Cannon",FallbackDesc="Ion Cannon")
Vehicle=(ClassName=APVerIV.UTSpaceFighter,FriendlyName=APVerIV.UTSpaceFighter.VehicleNameString,FallbackName="Human Spacefighter",FallbackDesc="Human Spacefighter")
Vehicle=(ClassName=APVerIV.UTSpaceFighterSkarj,FriendlyName=APVerIV.UTSpaceFighterSkarj.VehicleNameString,FallbackName="Skaarj Fighter",FallbackDesc="Skaarj Fighter")
Vehicle=(ClassName=APVerIV.WeaponPawn_DropShipPassenger,FriendlyName=APVerIV.WeaponPawn_DropShipPassenger.VehicleNameString,FallbackName="Passenger",FallbackDesc="Passenger")
Vehicle=(ClassName=APVerIV.WeaponPawn_DropShipPassengerF,FriendlyName=APVerIV.WeaponPawn_DropShipPassengerF.VehicleNameString,FallbackName="Passenger",FallbackDesc="Passenger")
Vehicle=(ClassName=APVerIV.WeaponPawn_Passenger,FriendlyName=APVerIV.WeaponPawn_Passenger.VehicleNameString,FallbackName="Passenger",FallbackDesc="Passenger")
Vehicle=(ClassName=APVerIV.WeaponPawn_PhantomBomber,FriendlyName=APVerIV.WeaponPawn_PhantomBomber.VehicleNameString,FallbackName="Phantom Bombadier",FallbackDesc="Phantom Bombadier")
Vehicle=(ClassName=APVerIV.WeaponPawn_PredatorPassenger,FriendlyName=APVerIV.WeaponPawn_PredatorPassenger.VehicleNameString,FallbackName="Predator Passenger",FallbackDesc="Predator Passenger")
Vehicle=(ClassName=APVerIV.WeaponPawn_PredatorPawn,FriendlyName=APVerIV.WeaponPawn_PredatorPawn.VehicleNameString,FallbackName="Predator Gun Turret",FallbackDesc="Predator Gun Turret")
Weapon=(ClassName=APVerIV.EXBotTransformRifle,AttachmentClassName=APVerIV.WA_EXBotTransformAttach,FriendlyName=APVerIV.EXBotTransformRifle.ItemName,FallbackName="TransForm",FallbackDesc="TransForm")
Weapon=(ClassName=APVerIV.EXFighterTransformRifle,AttachmentClassName=APVerIV.WA_EXBotTransformAttach,FriendlyName=APVerIV.EXFighterTransformRifle.ItemName,FallbackName="TransForm",FallbackDesc="TransForm")
Weapon=(ClassName=APVerIV.FighterSpawnRifle,PickupClassName=APVerIV.FighterSpawnRiflePickup,AttachmentClassName=APVerIV.FighterSpawnRifleAttach,FriendlyName=APVerIV.FighterSpawnRifle.ItemName,FallbackName="Fighter Spawn Rifle",FallbackDesc="Fighter Spawn Rifle")
Weapon=(ClassName=APVerIV.ONSAvrilMKII,PickupClassName=APVerIV.ONSAVRiLMKIIPickup,AttachmentClassName=Onslaught.ONSAVRiLAttachment,FriendlyName=APVerIV.ONSAvrilMKII.ItemName,Description=APVerIV.ONSAvrilMKII.Description,FallbackName="AVRiL MKII",FallbackDesc="The AVRiL MKII, or Anti-Vehicle Rocket Launcher, shoots homing missiles that pack quite a punch.")
Weapon=(ClassName=APVerIV.RoboRifle,PickupClassName=XWeapons.ShockRiflePickup,AttachmentClassName=APVerIV.RoboRifleAttachment,FriendlyName=APVerIV.RoboRifle.ItemName,FallbackName="RoboRifle",FallbackDesc="RoboRifle")
Weapon=(ClassName=APVerIV.Weapon_FalconMissiles,AttachmentClassName=APVerIV.WA_FighterMissileAttachment,FriendlyName=APVerIV.Weapon_FalconMissiles.ItemName,FallbackName="Missiles",FallbackDesc="Missiles")
Weapon=(ClassName=APVerIV.Weapon_FalconWeapon,AttachmentClassName=APVerIV.WA_UTSpaceFighter,FriendlyName=APVerIV.Weapon_FalconWeapon.ItemName,FallbackName="Missiles",FallbackDesc="Missiles")
Weapon=(ClassName=APVerIV.Weapon_PhantomGuns,AttachmentClassName=APVerIV.WA_UTSpaceFighter,FriendlyName=APVerIV.Weapon_PhantomGuns.ItemName,FallbackName="Guns And Missiles",FallbackDesc="Guns And Missiles")