Mutator=(ClassName=DKoppII.MutD3nnisKsRTS,GroupName=Arena,IconMaterialName=MutatorArt.nosym,FriendlyName=DKoppII.MutD3nnisKsRTS.FriendlyName,Description=DKoppII.MutD3nnisKsRTS.Description,FriendlyName=DKoppII.MutD3nnisKsRTS.FriendlyName,FallbackName="D3nnisK's FORTS (ONS->RTS)",FallbackDesc="D3NNISK'S FORTS enables you to turn any Onslaught-map into a classic Real-Time-Strategy battlefield. You must establish a base of operations, gather resources, research new technologies and upgrades as well as take care of your base's energy supply and defences. This mutator guarantees new, extraordinary strategies for you and your team. Eight unique buildings(including defence-, production-, and tech-structures) and four high-tech-upgrades are waiting for you. Note: Do not forget to configure this mutator! ")
Vehicle=(ClassName=DKoppII.DKsAirStrikeTargetMarker,FriendlyName=DKoppII.DKsAirStrikeTargetMarker.VehicleNameString,FallbackName="Air Strike Target",FallbackDesc="Air Strike Target")
Vehicle=(ClassName=DKoppII.DKsAnConstrVehicle,FriendlyName=DKoppII.DKsAnConstrVehicle.VehicleNameString,FallbackName="Construction Vehicle",FallbackDesc="Construction Vehicle")
Vehicle=(ClassName=DKoppII.DKsAnSuperReactor,FriendlyName=DKoppII.DKsAnSuperReactor.VehicleNameString,FallbackName="Super Reactor",FallbackDesc="Super Reactor")
Vehicle=(ClassName=DKoppII.DKsAnubisAttackCraft,FriendlyName=DKoppII.DKsAnubisAttackCraft.VehicleNameString,FallbackName="Predator",FallbackDesc="Predator")
Vehicle=(ClassName=DKoppII.DKsAnubisBML,FriendlyName=DKoppII.DKsAnubisBML.VehicleNameString,FallbackName="Hand of Doom",FallbackDesc="Hand of Doom")
Vehicle=(ClassName=DKoppII.DKsAnubisBee,FriendlyName=DKoppII.DKsAnubisBee.VehicleNameString,FallbackName="Bee",FallbackDesc="Bee")
Vehicle=(ClassName=DKoppII.DKsAnubisBomberCraft,FriendlyName=DKoppII.DKsAnubisBomberCraft.VehicleNameString,FallbackName="Destroyer",FallbackDesc="Destroyer")
Vehicle=(ClassName=DKoppII.DKsAnubisDrContrInfoPawn,FriendlyName=DKoppII.DKsAnubisDrContrInfoPawn.VehicleNameString,FallbackName="Drone Control",FallbackDesc="Drone Control")
Vehicle=(ClassName=DKoppII.DKsAnubisDroneControl,FriendlyName=DKoppII.DKsAnubisDroneControl.VehicleNameString,FallbackName="Drone Control",FallbackDesc="Drone Control")
Vehicle=(ClassName=DKoppII.DKsAnubisHaus,FriendlyName=DKoppII.DKsAnubisHaus.VehicleNameString,FallbackName="a building",FallbackDesc="a building")
Vehicle=(ClassName=DKoppII.DKsAnubisHornet,FriendlyName=DKoppII.DKsAnubisHornet.VehicleNameString,FallbackName="Hornet",FallbackDesc="Hornet")
Vehicle=(ClassName=DKoppII.DKsAnubisHoverTank,FriendlyName=DKoppII.DKsAnubisHoverTank.VehicleNameString,FallbackName="Cobra",FallbackDesc="Cobra")
Vehicle=(ClassName=DKoppII.DKsAnubisHoverTankB,FriendlyName=DKoppII.DKsAnubisHoverTankB.VehicleNameString,FallbackName="Locust",FallbackDesc="Locust")
Vehicle=(ClassName=DKoppII.DKsAnubisMainProdInfoPawn,FriendlyName=DKoppII.DKsAnubisMainProdInfoPawn.VehicleNameString,FallbackName="Drone Control",FallbackDesc="Drone Control")
Vehicle=(ClassName=DKoppII.DKsAnubisMainStructure,FriendlyName=DKoppII.DKsAnubisMainStructure.VehicleNameString,FallbackName="Base Hub",FallbackDesc="Base Hub")
Vehicle=(ClassName=DKoppII.DKsAnubisRemoteControlledVehicle,FriendlyName=DKoppII.DKsAnubisRemoteControlledVehicle.VehicleNameString,FallbackName="Drone",FallbackDesc="Drone")
Vehicle=(ClassName=DKoppII.DKsAnubisRepairBay,FriendlyName=DKoppII.DKsAnubisRepairBay.VehicleNameString,FallbackName="Repair Bay",FallbackDesc="Repair Bay")
Vehicle=(ClassName=DKoppII.DKsAnubisSeeker,FriendlyName=DKoppII.DKsAnubisSeeker.VehicleNameString,FallbackName="Seeker",FallbackDesc="Seeker")
Vehicle=(ClassName=DKoppII.DKsAttackCraft,FriendlyName=DKoppII.DKsAttackCraft.VehicleNameString,FallbackName="Raptor",FallbackDesc="Raptor")
Vehicle=(ClassName=DKoppII.DKsAttackCraftCAS,FriendlyName=DKoppII.DKsAttackCraftCAS.VehicleNameString,FallbackName="Vulture",FallbackDesc="Vulture")
Vehicle=(ClassName=DKoppII.DKsBML,FriendlyName=DKoppII.DKsBML.VehicleNameString,FallbackName="Weather Control",FallbackDesc="Weather Control")
Vehicle=(ClassName=DKoppII.DKsConstructionVehicle,FriendlyName=DKoppII.DKsConstructionVehicle.VehicleNameString,FallbackName="Construction Vehicle",FallbackDesc="Construction Vehicle")
Vehicle=(ClassName=DKoppII.DKsDualACGatlingGunPawn,FriendlyName=DKoppII.DKsDualACGatlingGunPawn.VehicleNameString,FallbackName="Cicada Turret",FallbackDesc="Cicada Turret")
Vehicle=(ClassName=DKoppII.DKsDualAttackCraft,FriendlyName=DKoppII.DKsDualAttackCraft.VehicleNameString,FallbackName="Cicada",FallbackDesc="Cicada")
Vehicle=(ClassName=DKoppII.DKsHarvester,FriendlyName=DKoppII.DKsHarvester.VehicleNameString,FallbackName="Harvester",FallbackDesc="Harvester")
Vehicle=(ClassName=DKoppII.DKsHaus,FriendlyName=DKoppII.DKsHaus.VehicleNameString,FallbackName="a building",FallbackDesc="a building")
Vehicle=(ClassName=DKoppII.DKsHeavyHoverBike,FriendlyName=DKoppII.DKsHeavyHoverBike.VehicleNameString,FallbackName="Stingray",FallbackDesc="Stingray")
Vehicle=(ClassName=DKoppII.DKsHeavyTank,FriendlyName=DKoppII.DKsHeavyTank.VehicleNameString,FallbackName="Battlemaster",FallbackDesc="Battlemaster")
Vehicle=(ClassName=DKoppII.DKsHeliPad,FriendlyName=DKoppII.DKsHeliPad.VehicleNameString,FallbackName="Helipad",FallbackDesc="Helipad")
Vehicle=(ClassName=DKoppII.DKsHoverBike,FriendlyName=DKoppII.DKsHoverBike.VehicleNameString,FallbackName="Manta",FallbackDesc="Manta")
Vehicle=(ClassName=DKoppII.DKsIONtargetMarker,FriendlyName=DKoppII.DKsIONtargetMarker.VehicleNameString,FallbackName="ION Cannon Target",FallbackDesc="ION Cannon Target")
Vehicle=(ClassName=DKoppII.DKsIONtargetMarkerALT,FriendlyName=DKoppII.DKsIONtargetMarkerALT.VehicleNameString,FallbackName="ION Cannon Target",FallbackDesc="ION Cannon Target")
Vehicle=(ClassName=DKoppII.DKsKraftwerk,FriendlyName=DKoppII.DKsKraftwerk.VehicleNameString,FallbackName="Reactor",FallbackDesc="Reactor")
Vehicle=(ClassName=DKoppII.DKsLaserPaladin,FriendlyName=DKoppII.DKsLaserPaladin.VehicleNameString,FallbackName="Purifier",FallbackDesc="Purifier")
Vehicle=(ClassName=DKoppII.DKsLightTank,FriendlyName=DKoppII.DKsLightTank.VehicleNameString,FallbackName="Gladiator",FallbackDesc="Gladiator")
Vehicle=(ClassName=DKoppII.DKsLightTankB,FriendlyName=DKoppII.DKsLightTankB.VehicleNameString,FallbackName="Praetorian",FallbackDesc="Praetorian")
Vehicle=(ClassName=DKoppII.DKsMGst,FriendlyName=DKoppII.DKsMGst.VehicleNameString,FallbackName="Pillbox",FallbackDesc="Pillbox")
Vehicle=(ClassName=DKoppII.DKsMGstWaffeAI,FriendlyName=DKoppII.DKsMGstWaffeAI.VehicleNameString,FallbackName="Goliath Minigun Turret",FallbackDesc="Goliath Minigun Turret")
Vehicle=(ClassName=DKoppII.DKsMineralExtractor,FriendlyName=DKoppII.DKsMineralExtractor.VehicleNameString,FallbackName="Extractor",FallbackDesc="Extractor")
Vehicle=(ClassName=DKoppII.DKsMobileOutpost,FriendlyName=DKoppII.DKsMobileOutpost.VehicleNameString,FallbackName="Pioneer",FallbackDesc="Pioneer")
Vehicle=(ClassName=DKoppII.DKsMobileSammlerBasis,FriendlyName=DKoppII.DKsMobileSammlerBasis.VehicleNameString,FallbackName="Pioneer (deployed)",FallbackDesc="Pioneer (deployed)")
Vehicle=(ClassName=DKoppII.DKsProduktionsanlage,FriendlyName=DKoppII.DKsProduktionsanlage.VehicleNameString,FallbackName="Logistics Uplink",FallbackDesc="Logistics Uplink")
Vehicle=(ClassName=DKoppII.DKsRTSnovehicle,FriendlyName=DKoppII.DKsRTSnovehicle.VehicleNameString,FallbackName="Vehicle",FallbackDesc="Vehicle")
Vehicle=(ClassName=DKoppII.DKsRuestKammer,FriendlyName=DKoppII.DKsRuestKammer.VehicleNameString,FallbackName="Computing Center",FallbackDesc="Computing Center")
Vehicle=(ClassName=DKoppII.DKsSammlerBasis,FriendlyName=DKoppII.DKsSammlerBasis.VehicleNameString,FallbackName="Harvester Base",FallbackDesc="Harvester Base")
Vehicle=(ClassName=DKoppII.DKsScoutHoverBike,FriendlyName=DKoppII.DKsScoutHoverBike.VehicleNameString,FallbackName="Manta",FallbackDesc="Manta")
Vehicle=(ClassName=DKoppII.DKsSmugglersDen,FriendlyName=DKoppII.DKsSmugglersDen.VehicleNameString,FallbackName="Smuggler's Hideout",FallbackDesc="Smuggler's Hideout")
Vehicle=(ClassName=DKoppII.DKsTeslaT,FriendlyName=DKoppII.DKsTeslaT.VehicleNameString,FallbackName="Lightning Tower",FallbackDesc="Lightning Tower")
Vehicle=(ClassName=DKoppII.DKsUnterstd,FriendlyName=DKoppII.DKsUnterstd.VehicleNameString,FallbackName="Schelter",FallbackDesc="Schelter")
Vehicle=(ClassName=DKoppII.DKsWarHarvester,FriendlyName=DKoppII.DKsWarHarvester.VehicleNameString,FallbackName="War Harvester",FallbackDesc="War Harvester")
Vehicle=(ClassName=DKoppII.DKsWeaponsPlatform,FriendlyName=DKoppII.DKsWeaponsPlatform.VehicleNameString,FallbackName="Turret",FallbackDesc="Turret")
Vehicle=(ClassName=DKoppII.DKsWeaponsPlatform_AnLaser,FriendlyName=DKoppII.DKsWeaponsPlatform_AnLaser.VehicleNameString,FallbackName="Laser",FallbackDesc="Laser")
Vehicle=(ClassName=DKoppII.DKsWeaponsPlatform_Anubis,FriendlyName=DKoppII.DKsWeaponsPlatform_Anubis.VehicleNameString,FallbackName="Guard Tower",FallbackDesc="Guard Tower")
Vehicle=(ClassName=DKoppII.DKsWeaponsPlatform_Cannon,FriendlyName=DKoppII.DKsWeaponsPlatform_Cannon.VehicleNameString,FallbackName="Cannon",FallbackDesc="Cannon")
Vehicle=(ClassName=DKoppII.DKsWeaponsPlatform_RAK,FriendlyName=DKoppII.DKsWeaponsPlatform_RAK.VehicleNameString,FallbackName="Missile Tower",FallbackDesc="Missile Tower")
Weapon=(ClassName=DKoppII.DKsASG,PickupClassName=DKoppII.DKsASGPickup,AttachmentClassName=DKoppII.DKsASGAttachment,FriendlyName=DKoppII.DKsASG.ItemName,FallbackName="Assault Rifle",FallbackDesc="Assault Rifle")
Weapon=(ClassName=DKoppII.DKsAnubisRifle,PickupClassName=DKoppII.DKsAnubisRiflePickup,AttachmentClassName=DKoppII.DKsAnubisRifleAttachment,FriendlyName=DKoppII.DKsAnubisRifle.ItemName,FallbackName="Assault Rifle",FallbackDesc="Assault Rifle")