[BerthaPawn]
VehicleNameString="Bertha Turret"

[BlueCloneJarBase]
ObjectiveName="Blue Jar"

[CLNMessage]
RedPumpActivatedString="Red Team Clone Pump Activated!"
BluePumpActivatedString="Blue Team Clone Pump Activated!"
RedBaseAttackedString="Red Team Base Is Under Attack!"
BlueBaseAttackedString="Blue Team Base Is Under Attack!"
RedClonePumpAttackedString="Red Team Clone Pump Is Under Attack!"
BlueClonePumpAttackedString="Blue Team Clone Pump Is Under Attack!"
RedClonePumpShutDownString="Red Team Clone Pump Shut Down!"
BlueClonePumpShutDownString="Blue Team Clone Pump Shut Down!"
RedClonePumpPoweringUpString="Red Team Clone Pump Powering Up!"
BlueClonePumpPoweringUpString="Blue Team Clone Pump Powering Up!"
RedClonePumpRanDryString="Red Team Clone Pump Ran Dry!"
BlueClonePumpRanDryString="Blue Team Clone Pump Ran Dry!"
ClonesLeftString="Clones Remaining In This Pump!"
RedClonesLostString="Red Team Clone Jar Expired!"
BlueClonesLostString="Blue Team Clone Jar Expired!"
ClonesLostString="Clones Lost!"
RedCloneJarTakenString="Stole A Red Team Clone Jar Containing"
BlueCloneJarTakenString="Stole A Blue Team Clone Jar Containing"
RocketCountdown[0]="BOOM!"
RocketCountdown[1]="Self Destruct In...1"
RocketCountdown[2]="Self Destruct In...2"
RocketCountdown[3]="Self Destruct In...3"
RocketCountdown[4]="Self Destruct In...4"
RocketCountdown[5]="Self Destruct In...5"

[ClonePump]
NeutralString="Neutral Clone Pump"
ConstructingString=" Team Activating Clone Pump"
ObjectiveStringSuffix=" Team Clone Pump"

[ClonesGame]
ClonesHints=("Every time a player respawns, it uses a CLONE from the team reserve.","Capture and defend CLONE PUMPS to steal CLONES from your enemy's reserves and add to your own.","Shoot an enemy CLONE PUMP to destroy it; capture it for your team by touching the wreckage.","Some CLONE JARS contain more CLONES than others.","If you control the CLONE PUMPS you control the game.","Alt-Fire in the LOUNGE TANK to drop anti-vehicle FLAMINGO MINES.","Use the link gun alternate-fire to heal friendly CLONE PUMPS and speed the capture process.","This mod was created by Demiurge Studios.","You cannot carry a CLONE JAR while riding the MOSCOWBOY.","Do flips and spins while airborne in the BARRACUDA to gain extra NITROUS.","Alt-Fire while driving the Barracuda for a NITROUS speed boost.","The BARRACUDA will slowly recharge NITROUS boost if it has none.","Press Fire in the MOSCOWBOY to become an anti-vehicle missle; don't forget to jump off before impact.","The BARRACUDA's driver gun has a limited firing arc; the roof-mounted passenger gun can fire in all 360 degrees.","You can steal CLONES directly by grabbing a CLONE JAR at the enemy base and returning it to a friendly CLONE JAR spawn point.","CLONE JARS dropped on the map will eventually expire, destroying any CLONES it had.","Steer the MOSCOWBOY with the mouse; just look where you want to go.")
GameName="Clone Bandits"
Description="Clone Bandits by Demiurge Studios, Inc||Capture the Clone Pumps to siphon clones from your enemy's supply or boldly invade their compound, grab Clone Jars, and hightail it back to your own base. Drop 'em off at your own Jar Points to complete the transaction. Trafficking in human flesh was never so easy or fun!"

[CustomHUDMenuClones]
ShowRadarText="Show Only Radar"
ShowScreenText="Show Entire Screen"
CancelButton.Caption="Cancel"
CancelButton.Hint="Click to close this menu, discarding changes."
EnableMap.Caption="Enable Radar Map"
EnableMap.Hint="The radar map is an bird's eye view of the current map, showing indicators for node positions and status"
IconScaleSlider.Caption="Radar Map Icon Scale"
IconScaleSlider.Hint="Changes the scaling of the icons displayed on the radar map"
OkButton.Caption="OK"
OkButton.Hint="Click to close this menu, saving changes."
OptionBackground.Caption="Onslaught HUD Options"
PreviewBackground.Caption="Preview"
RadarPosXFloat.Caption="X:"
RadarPosXFloat.Hint="Adjust the position (left-to-right) of the radar map"
RadarPosYFloat.Caption="Y:"
RadarPosYFloat.Hint="Adjust the position (top-to-bottom) of the radar map"
RadarPositionBackground.Caption="Radar Position"
RadarScaleSlider.Caption="Radar Map Scale"
RadarScaleSlider.Hint="Change the size of the radar map on the HUD"
RadarTransparencySlider.Caption="Radar Map Transparency"
RadarTransparencySlider.Hint="Change the transparency of the radar map's background"
ResetButton.Caption="Defaults"
ResetButton.Hint="Restore all settings to their default value."

[DamTypeFlamingo]
DeathString="%o hopped on %k's pink flamingo."
FemaleSuicide="%o hopped on her own flamingo"
MaleSuicide="%o hopped on his own flamingo"

[DamTypeRocketBike]
DeathString="%k's Moscowboy nuked %o with the Moscowboy."
FemaleSuicide="%o rode the Moscowboy too long"
MaleSuicide="%o rode the Moscowboy too long"

[HotRod]
VehiclePositionString="in a Barracuda"
VehicleNameString="Barracuda"

[HotRodDaredevilMessage]
StuntInfoString1="Nice Stunt! Nitrous Awarded: "

[HotRodPassengerPawn]
VehiclePositionString="riding Shotgun in a Barracuda"
VehicleNameString="Barracuda Shotgun"

[LoungeTank]
VehiclePositionString="in a Lounge Tank"
VehicleNameString="Lounge Tank"

[RedCloneJarBase]
ObjectiveName="Red Jar"

[RocketBike]
VehiclePositionString="on a Moscowboy"
VehicleNameString="Moscowboy"

[ScoreBoardClones]
RemainingRoundTime="Remaining round time:"
CurrentRound="Round:"
RoundSeparator="/"
Defender="( Defender )"
Attacker="( Attacker )"
WaitForReinforcements="   You were killed. Clone wave in"
WaitingToSpawnReinforcements="Waiting for clones wave..."
AutoRespawn="Automatically respawning in..."
YouWonRound="You've won the round!"
YouLostRound="You've lost the round."
PracticeRoundOver="Practice round over."
Restart="You were killed, waiting to clone"

